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GenericScriptableEventListenerEditor Class

C#
[CustomEditor(typeof(ScriptableEventListener<>), true)]
public class GenericScriptableEventListenerEditor : Editor

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → UnityEditor.Editor

C#
protected virtual void OnEnable()

Implement this method to make a custom UIElements inspector.

C#
public override VisualElement CreateInspectorGUI()

UnityEngine.UIElements.VisualElement