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ScriptableVector2Int Class

Hertzole.ScriptableValues.ScriptableValue1 with a UnityEngine.Vector2Int value.

C#
[CreateAssetMenu(fileName = "New Scriptable Vector 2 Int", menuName = "Hertzole/Scriptable Values/Values/Vector2Int Value", order = -981)]
public sealed class ScriptableVector2Int : ScriptableValue<Vector2Int>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObject → ScriptableValue → ScriptableValue<Vector2Int>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly