Skip to content

ScriptableValueListenerEditor Class

C#
[CustomEditor(typeof(ScriptableValueListener<>), true)]
public class ScriptableValueListenerEditor : ScriptableValueListenerBaseEditor

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → UnityEditor.Editor → ScriptableValueListenerBaseEditor

C#
protected virtual void OnEnable()

Implement this method to make a custom UIElements inspector.

C#
public override VisualElement CreateInspectorGUI()

UnityEngine.UIElements.VisualElement