TextElementField Class
Definition
Section titled “Definition”public class TextElementField : BaseField<string>, IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IBindable, INotifyValueChanged<string>, IMixedValueSupportInheritance object → UnityEngine.UIElements.CallbackEventHandler → UnityEngine.UIElements.Focusable → UnityEngine.UIElements.VisualElement → UnityEngine.UIElements.BindableElement → BaseField<string>
Implements UnityEngine.UIElements.IEventHandler, UnityEngine.UIElements.IResolvedStyle, UnityEngine.UIElements.ITransform, UnityEngine.UIElements.Experimental.ITransitionAnimations, UnityEngine.UIElements.IExperimentalFeatures, UnityEngine.UIElements.IVisualElementScheduler, UnityEngine.UIElements.IBindable, INotifyValueChanged<string>, UnityEngine.UIElements.IMixedValueSupport
Constructors
Section titled “Constructors”TextElementField(string)
Section titled “TextElementField(string)”public TextElementField(string label)Parameters
Section titled “Parameters”label string
TextElementField(string, string)
Section titled “TextElementField(string, string)”public TextElementField(string label, string value)Parameters
Section titled “Parameters”label string
value string
Properties
Section titled “Properties”public override string value { get; set; }