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ScriptableBoolEvent Class

ScriptableEvent<T> with a bool argument.

C#
[CreateAssetMenu(fileName = "New Scriptable Bool Event", menuName = "Hertzole/Scriptable Values/Events/Bool Event", order = -937)]
public sealed class ScriptableBoolEvent : ScriptableEvent<bool>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableEvent<bool>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider