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ScriptableBoolEventListener Class

A ScriptableEventListener<TValue> that listens to a ScriptableEvent<T> with a type of bool and invokes an UnityEngine.Events.UnityEvent when the event is invoked.

C#
[AddComponentMenu("Scriptable Values/Listeners/Events/Scriptable Bool Event Listener", 1111)]
public sealed class ScriptableBoolEventListener : ScriptableEventListener<bool>

Inheritance object → UnityEngine.Object → UnityEngine.Component → UnityEngine.Behaviour → UnityEngine.MonoBehaviour → ScriptableListenerBaseScriptableEventListener<bool>