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ScriptableBounds Class

ScriptableValue<T> with a UnityEngine.Bounds value.

C#
[CreateAssetMenu(fileName = "New Scriptable Bounds", menuName = "Hertzole/Scriptable Values/Values/Bounds Value", order = -976)]
public sealed class ScriptableBounds : ScriptableValue<Bounds>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableValueScriptableValue<Bounds>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly