ScriptableBounds Class
Definition
Section titled “Definition”ScriptableValue<T> with a UnityEngine.Bounds value.
[CreateAssetMenu(fileName = "New Scriptable Bounds", menuName = "Hertzole/Scriptable Values/Values/Bounds Value", order = -976)]public sealed class ScriptableBounds : ScriptableValue<Bounds>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnlyInheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObject → ScriptableValue → ScriptableValue<Bounds>
Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly