ScriptableBoundsEventListener Class
Definition
Section titled “Definition”A ScriptableEventListener<TValue> that listens to a ScriptableEvent<T> with a type of UnityEngine.Bounds and invokes an UnityEngine.Events.UnityEvent when the event is invoked.
[AddComponentMenu("Scriptable Values/Listeners/Events/Scriptable Bounds Event Listener", 1124)]public sealed class ScriptableBoundsEventListener : ScriptableEventListener<Bounds>Inheritance object → UnityEngine.Object → UnityEngine.Component → UnityEngine.Behaviour → UnityEngine.MonoBehaviour → ScriptableListenerBase → ScriptableEventListener<Bounds>