Skip to content

ScriptableBoundsInt Class

ScriptableValue<T> with a UnityEngine.BoundsInt value.

C#
[CreateAssetMenu(fileName = "New Scriptable Bounds Int", menuName = "Hertzole/Scriptable Values/Values/BoundsInt Value", order = -975)]
public sealed class ScriptableBoundsInt : ScriptableValue<BoundsInt>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableValueScriptableValue<BoundsInt>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly