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ScriptableCharEvent Class

ScriptableEvent<T> with a char argument.

C#
[CreateAssetMenu(fileName = "New Scriptable Char Event", menuName = "Hertzole/Scriptable Values/Events/Char Event", order = -935)]
public sealed class ScriptableCharEvent : ScriptableEvent<char>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableEvent<char>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider