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ScriptableCharEventListener Class

A ScriptableEventListener<TValue> that listens to a ScriptableEvent<T> with a type of char and invokes an UnityEngine.Events.UnityEvent when the event is invoked.

C#
[AddComponentMenu("Scriptable Values/Listeners/Events/Scriptable Char Event Listener", 1113)]
public sealed class ScriptableCharEventListener : ScriptableEventListener<char>

Inheritance object → UnityEngine.Object → UnityEngine.Component → UnityEngine.Behaviour → UnityEngine.MonoBehaviour → ScriptableListenerBaseScriptableEventListener<char>