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ScriptableColor Class

ScriptableValue<T> with a UnityEngine.Color value.

C#
[CreateAssetMenu(fileName = "New Scriptable Color", menuName = "Hertzole/Scriptable Values/Values/Color Value", order = -986)]
public sealed class ScriptableColor : ScriptableValue<Color>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableValueScriptableValue<Color>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly