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ScriptableColor32Event Class

ScriptableEvent<T> with a UnityEngine.Color32 argument.

C#
[CreateAssetMenu(fileName = "New Scriptable Color 32 Event", menuName = "Hertzole/Scriptable Values/Events/Color32 Event", order = -933)]
public sealed class ScriptableColor32Event : ScriptableEvent<Color32>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableEvent<Color32>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider