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ScriptableFloatEvent Class

ScriptableEvent<T> with a float argument.

C#
[CreateAssetMenu(fileName = "New Scriptable Float Event", menuName = "Hertzole/Scriptable Values/Events/Float Event", order = -940)]
public sealed class ScriptableFloatEvent : ScriptableEvent<float>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableEvent<float>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider