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ScriptableLong Class

ScriptableValue<T> with a long value.

C#
[CreateAssetMenu(fileName = "New Scriptable Long", menuName = "Hertzole/Scriptable Values/Values/Long Value", order = -994)]
public sealed class ScriptableLong : ScriptableValue<long>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableValueScriptableValue<long>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly