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ScriptableLongEvent Class

ScriptableEvent<T> with a long argument.

C#
[CreateAssetMenu(fileName = "New Scriptable Long Event", menuName = "Hertzole/Scriptable Values/Events/Long Event", order = -942)]
public sealed class ScriptableLongEvent : ScriptableEvent<long>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableEvent<long>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider