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ScriptableRect Class

ScriptableValue<T> with a UnityEngine.Rect value.

C#
[CreateAssetMenu(fileName = "New Scriptable Rect", menuName = "Hertzole/Scriptable Values/Values/Rect Value", order = -978)]
public sealed class ScriptableRect : ScriptableValue<Rect>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableValueScriptableValue<Rect>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly