Skip to content

ScriptableSByteEvent Class

ScriptableEvent<T> with a sbyte argument.

C#
[CreateAssetMenu(fileName = "New Scriptable S Byte Event", menuName = "Hertzole/Scriptable Values/Events/SByte Event", order = -947)]
public sealed class ScriptableSByteEvent : ScriptableEvent<sbyte>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableEvent<sbyte>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider