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ScriptableShort Class

ScriptableValue<T> with a short value.

C#
[CreateAssetMenu(fileName = "New Scriptable Short", menuName = "Hertzole/Scriptable Values/Values/Short Value", order = -998)]
public sealed class ScriptableShort : ScriptableValue<short>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableValueScriptableValue<short>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly