Skip to content

ScriptableString Class

ScriptableValue<T> with a string value.

C#
[CreateAssetMenu(fileName = "New Scriptable String", menuName = "Hertzole/Scriptable Values/Values/String Value", order = -988)]
public sealed class ScriptableString : ScriptableValue<string>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableValueScriptableValue<string>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly