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ScriptableUIntEvent Class

ScriptableEvent<T> with a uint argument.

C#
[CreateAssetMenu(fileName = "New Scriptable U Int Event", menuName = "Hertzole/Scriptable Values/Events/UInt Event", order = -943)]
public sealed class ScriptableUIntEvent : ScriptableEvent<uint>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableEvent<uint>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider