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ScriptableVector3 Class

ScriptableValue<T> with a UnityEngine.Vector3 value.

C#
[CreateAssetMenu(fileName = "New Scriptable Vector 3", menuName = "Hertzole/Scriptable Values/Values/Vector3 Value", order = -983)]
public sealed class ScriptableVector3 : ScriptableValue<Vector3>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableValueScriptableValue<Vector3>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly