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ScriptableVector4 Class

ScriptableValue<T> with a UnityEngine.Vector4 value.

C#
[CreateAssetMenu(fileName = "New Scriptable Vector 4", menuName = "Hertzole/Scriptable Values/Values/Vector4 Value", order = -982)]
public sealed class ScriptableVector4 : ScriptableValue<Vector4>, INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly

Inheritance object → UnityEngine.Object → UnityEngine.ScriptableObject → RuntimeScriptableObjectScriptableValueScriptableValue<Vector4>

Implements INotifyPropertyChanging, INotifyPropertyChanged, IStackTraceProvider, ICanBeReadOnly